MEMBERS-ONLY • FREE

Join the Junior Inventors Club. It's free.

Join Stanley's club for curious kids and creative families. Get three invention workbooks instantly, monthly challenges, and updates on Book 2.

JOIN THE FREE CLUB

FREE · Enter your email and all three PDFs download instantly. By joining you'll also receive Junior Inventors Club updates and Book 2 announcements.

  • ✓ 3 free workbook PDFs (instant download)
  • ✓ Monthly invention challenge
  • ✓ News about Book 2, including availability when announced
  • ✓ Surprise drops as new things launch

Free forever. No credit card. Three workbooks included.

YOUR WELCOME GIFT: THREE FREE WORKBOOKS

Instant PDF downloads. Print them, hand them over, and watch your kid actually use them.

AGES 6–10
TINKERING WITH WORDS

Vocabulary + sequencing + drawing prompts pulled straight from the story.

AGES 8–13
THE INVENTION CHALLENGE

Sketch three ways to solve a real problem. Pick one. Actually build it.

ALL AGES
FAMILY VALUES & TRADITIONS

The family-night workbook — kindness, teamwork, and one big question at dinner.

WHAT YOU GET AS A FREE CLUB MEMBER

📥
THREE FREE WORKBOOKS, INSTANTLY

Tinkering with Words, The Invention Challenge, and Family Values & Traditions — printable PDFs that download the moment you join.

🛠
MONTHLY INVENTION CHALLENGES

A fresh real-world problem to tackle, from "lost socks" to "watering plants while we're camping" — plus creative activities to go with it.

✏️
IDEAS AND PROMPTS TO TRY AT HOME

Quick sketching and thinking prompts your kid can pick up any afternoon — no supplies beyond paper and a pencil.

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A HABIT OF SOLVING PROBLEMS OUT LOUD

Keep at the challenges and you'll catch your kid narrating fixes for the things that annoy them. That's the whole point.

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BOOK 2 AND TINKERVILLE NEWS

Book 2 announcements, new characters, and other Tinkerville news — as soon as they're announced.

THREE TRACKS. ONE INVENTOR'S NOTEBOOK.

The tracks organize the club's free activities by age and interest — there's nothing to choose or buy to join.

AGES 6–7
TINKERING BASICS

Your kid learns the words inventors use — and starts drawing wild ideas without worrying if they're "good."

AGES 8–13
JUNIOR INVENTORS

Your kid picks a real problem each month, sketches three ways to solve it, and chooses one to actually build.

ALL AGES
FAMILY JOURNAL

You and your kid talk through one big question at dinner each week — and write the answers down together.

THE CLUB IS FREE. MORE IS COMING.

Paid tracks land next. Join the free club and you'll be first to know when they open.

FREE FOREVER
JUNIOR INVENTORS CLUB — FREE FOREVER
FreeOne signup. Three free workbooks. Monthly creative challenges. Book 2 updates.
  • ✓ Three free workbook PDFs (instant download)
  • ✓ Monthly invention challenge in your inbox
  • ✓ News about Book 2, including availability when announced
  • ✓ Surprise drops as new things launch

No credit card. Unsubscribe in one click. All three PDFs download the instant you enter your email.

COMING SOON
THE INVENTOR'S SPRINT
$59 /quarter
Three months. One invention per month.
  • · Everything in Free
  • · Mrs. Pumpernickel's printable journal — a new workbook each month
  • · Weekly drawing prompts and invention briefs
  • · Games & Drawing Studio access
  • · Cohort community running the same sprint alongside you
COMING SOON
THE ACADEMY YEAR
$149 /year
A full school year of invention curriculum.
  • · Everything in the Sprint
  • · Every curriculum drop for the year, included
  • · New book bonuses the day they release
  • · Priority access to new titles and characters